Top League Of Legends Competitive Stats And Facts In 2023
- League of Legends has more than 180 million players worldwide.
- League of Legends has mostly male players, with 87% male, 12% female, and 1% non-binary.
- China has the largest player base for League of Legends, with an estimated 75 million players.
- The total prize pool for League of Legends is $93,941,324.
- League of Legends generated a revenue of $1.75 billion in 2020.
- Lee "Faker" Sang-hyeok is the highest-paid pro LoL player earning a total of $1,434,271 million.
- The 2022 League of Legends World Championship finals garnered a record-breaking peak viewership of 5.15 million.
- League of Legends has over 55.2 billion views on Twitch.
- T1 is the highest-earning team in League of Legends history, with over $8.1 million in total earnings.
- The latest LCK (Korea) Spring 2022 had a peak viewership of 1,374,155.
League of Legends Player Base
With its professional leagues, tournaments, and world championships, League of Legends boasts one of the most flourishing esports scenes in the world.
As of January 2023, there are over 180 million active players worldwide.
This is a significant surge in the number of League of Legends players since 2021, with the figure rising from 100 million. This online multiplayer game saunters a substantial player base, with 8 million active users playing daily and a peak of 32 million daily players.
In 2021, League of Legends witnessed a substantial increase in the number of players, especially with the release of Arcane. Over a few months, the player count surged from 115 million to 150 million, resulting in a significant rise in the total number of active players within the game.
Gender Distribution of League of Legends Players: Majority Male, with 87%
With regard to gender distribution, League of Legends has a predominantly male player base. 87% of players are male while 12% are female, and 1% are singled out as non-binary.
According to recent stats, over a decade of constant gameplay has been reported by over 10% of male League of Legends players. On the other hand, the same is true for only 4% of female players.
A substantial prevalence of women who play League of Legends prefers to play as female characters, with a staggering 97% opting for a female champion.
Most League of Legends players is between the ages of 21 and 24, with the majority falling within this age bracket. Furthermore, it's worth noting that players aged 35 and above embody only 1% of the game's total player base.
Regional Popularity of League of Legends
South Korea, China, and Europe are the dominant League of Legends regions with the most players.
The regions with enormous player bases in League of Legends are South Korea, China, and Europe. These areas have arisen as leading forces in the world of competitive gaming, yielding some of the best players and teams in the game. With a powerful fan base and a thriving esports scene, these regions continue to entice new players and push the boundaries of what's possible in the game.
The League of Legends competitive scene has seen South Korea's LCK emerge as a dominant region, attaining seven out of the eleven World Championships held to date. However, China's LPL and Europe's LEC have also illustrated their prowess in recent years and have been formidable opponents to the Korean teams.
League of Legends Has an Estimated 75 Million Players in China, the Largest Player Base
China constitutes over 50% of the total player base of League of Legends. Due to its massive size, the Chinese server is divided into 27 separate servers placed throughout the country, while a "super server" is reserved exclusively for Diamond-ranked and higher players.
South Korea boasts the second-largest player base for League of Legends (LoL), with nearly half the number of players compared to China. While North America and Europe also have substantial player bases, their numbers pale in comparison to China's dominant market share.
The least number of LoL players is recorded in Japan, with 1,736,489 players.
The player base for League of Legends (LoL) in Japan is fairly small, making it the weakest region in terms of esports presence and player numbers. This may be attributed to the cultural impact on gaming in Japan, where console gaming is more widely accepted than PC gaming.
However, it's essential to analyze that these statistics are subject to alter as the popularity of LoL and gaming culture continues to evolve on a global scale.
League of Legends Prize Pool
The total prize pool for League of Legends is $93,941,324.
League of Legends boasts one of the most dynamic and fiercely competitive esports scenes globally. The game's marquee event, the League of Legends World Championship, lures millions of spectators each year and presents a whopping $6 million prize pool.
The total prize pool for League of Legends is $93,941,324. In 2022, the prize pool was $7,789,623, which is a decrease from the prize pool of $8,296,364 in 2021.
The total prize money awarded in League of Legends esports in 2021 was over $30 million.
The League of Legends World Championship has a prize pool of $2 million and awards the winning team a grand prize of $1 million.
The League of Legends World Championship 2021 paraded an impressive prize pool of more than $6 million, with the triumphant team reaping a staggering $2.5 million. This globally-renowned event is where the finest players from around the world can exhibit their skills and compete at the highest level.
In the 2021 LCS Spring Split, the total prize money amounted to $1.4 million, with the victorious team taking home $200,000. Meanwhile, the champions of the 2020 World Championship were rewarded with a whopping $2 million.
In the world of esports, the League of Legends 2018 World Championship offered the largest prize pool of any championship final for the game, with an impressive payout of nearly $6.5 million.
This event showcased the competitive spirit and skill of top players from around the globe and accentuated the growing popularity and importance of esports in the gaming industry.
It is worth noting that the prize pool for the 2022 World Championship ranks sixth in terms of size.
League of Legends Revenue And Player Salaries
League of Legends generated a revenue of $1.75 billion in 2020.
League of Legends is considered one of the most successful video games in terms of revenue. In 2020 alone, the game earned an impressive $1.75 billion from in-game transactions, which include purchases of champions, skins, and other virtual items. The game's peak earning year was in 2017, when it generated a whopping $2.1 billion.
The average annual salary for a player in the LCS is $410,000 in 2020.
It is common for professional League of Legends players to earn significant salaries, with top players from around the globe making more than $1 million annually.
Professional League of Legends players has the potential to earn a substantial income. On average, they make around $105,000 annually, with top earners in the scene bringing in over $1 million each year.
While tournament winnings are the most lucrative source of income for pro players, there are also other opportunities for earning money in this competitive gaming space.
On average, professional League of Legends players in North America earns a staggering $6 million per year. In comparison, players in the English Championship earn an average of £323,250 annually.
The average salary for an LCS player is $410,000 a year in 2020, which is nearly a 400% increase from $105,000 in 2017. This vast difference in earnings highlights the varying levels of success and popularity of different sports and esports industries.
As of 2023, Lee "Faker" Sang-hyeok is the highest-paid pro LoL player earning more than $1.4 million.
Lee "Faker" Sang-hyeok, a mid-laner for team T1, is the highest-paid professional player in League of Legends, having earned an outstanding total of $1,434,271 million. With three World Championships under his belt, Faker is widely deemed as the undefeated MVP of the game.
In second place is Lee "Duke" Ho-Seong, with earnings of $954,620, pursued closely by Bae "Bang" Jun-sik, with $915,846. These players have proven their skill and dedication to the game, making them some of the most successful and well-known figures in the League of Legends community.
League of Legends Competitive Stats and Viewership
The 2022 League of Legends World Championship had a peak viewership of 5.15 million.
In 2019, the Mid-Season Invitational and World Championship Finals in the esports world drew significant viewership. The Mid-Season Invitational boasted an average of 19 million viewers, while the World Championship Finals had an average of 11 million viewers. However, since then, the esports landscape has evolved significantly.
The 2022 finals of League of Legends esports have broken a new record for peak viewership, according to Esports Charts. The event garnered almost 5.15 million viewers at its highest point, surpassing the previous record of 4 million peak viewers achieved by Worlds 2021.
According to statistical data, this esports event has achieved the second-highest peak viewership ever recorded, surpassed only by the Free Fire World Series 2021, which reached a peak viewership of 5.4 million. The average viewership for this event is an impressive 23.04 million, indicating a substantial level of engagement from the audience.
According to recent statistics, the League of Legends Pro League (LPL), based in China, boasts the highest average viewership amongst all esports leagues. In 2021, the league recorded an impressive 4.31 million average viewers per match.
LoL is one of the most streamed games on Twitch, with over 69.3 billion views as of 2022.
According to the latest statistics, as of January 2022, Twitch remains a central streaming platform for video games and eSports events. Among the top-ranked games, League of Legends (LoL) attained the second position with a remarkable 69.3 million hours of viewership.
This highly prominent game has a substantial following on YouTube, bragging over 15 million subscribers and a staggering 100 million plays per month. Additionally, LoL is among the world's highest-earning games, generating a revenue of over $2 billion in 2020, which marks a substantial increase of $1 billion from the previous year.
League of Legends (LoL) boasts a substantial social media following, with a considerable number of followers across various platforms. The game has amassed over 5.2 million followers on Twitter and over 40 million followers on Facebook.
Professional League Competitive Stats of Players and Teams
The competition among the best League of Legends players is chiefly based on specific gaming roles.
As per the 2022 World Championship, here is a list of the top professional LoL players.
Top lane - Bai "369" Jia-Hao
Mid lane - Jeong "Chovy" Ji-hoon
Bot lane/AD carry - Park "Viper" Do-Hyeon
Jungle - Gao "Tian" Tian-Liang
Support - Ryu "Keria" Min-Seok
T1 is the Unrivaled Champion of League of Legends with Total Earnings of over $8.1 Million.
SK Telecom T1 stands out as the most accomplished team in the history of competitive League of Legends, securing three World Championship titles, a feat unparalleled by any other team to date.
T1 holds the title of the most lucrative team in the history of League of Legends, having reaped a staggering sum of over $8.1 million in total winnings.
T1 holds an impressive record at Worlds, the premier international League of Legends tournament. The team has qualified for the tournament five times, and in each of these appearances, they have advanced to at least the semi-final stage.
The list of noteworthy teams competing in the esports scene is extensive. Among them are Invictus Gaming, a prominent team hailing from China; Fnatic, a noteworthy European team; and Cloud9, a prominent team representing North America.
Professional Leagues In League of Legends
The first World Championship was held in 2011
The League of Legends World Championship, commonly referred to as Worlds, is widely regarded as the foremost competitive tournament in the League of Legends gaming community. This highly-anticipated event takes place on an annual basis and brings together the most skilled and accomplished teams from various corners of the world to exhibit their talent and compete for the ultimate title.
In June 2011, the Season 1 Championship took place at Dreamhack Summer 2011, with a substantial prize pool of US$100,000 up for grabs. The tournament attracted participation from eight elite teams hailing from Europe, North America, and Southeast Asia.
The 2021 LCS Spring Split garnered an average viewership of approximately 175,979 individuals. In contrast, the LEC Spring Split lured a larger average viewership of around 309,000 individuals.
(ESports Charts, Dotesports)
There are four central professional leagues, with the LCS and LPL being the biggest.
The competitive landscape of League of Legends (LoL) esports constitutes four primary leagues globally. These include the League of Legends Champions Series (LCS) in North America, the League of Legends European Championship (LEC) in Europe, the League of Legends Champions Korea (LCK) in South Korea, and the League of Legends Pro League (LPL) in China.
According to current statistics, the League of Legends Championship Series (LCS) and League of Legends European Championship (LEC) consist of ten teams each. In contrast, the League of Legends Champions Korea (LCK) constitutes eight teams.
Also, there exist approximately six other leagues in less prominent regions, such as the Pacific Championship Series (PCS) in Southeast Asia and the Vietnam Championship Series (VCS) in Vietnam.
League of Legends - Inside The Game
Gender Distribution of In-Game Champions: 60% Male, as Reported by Riot Games
Over recent years, game developers have introduced a larger number of female champions in comparison to their male counterparts. This has been a conscious endeavor to stabilize the gender representation of champions to achieve a 50/50 ratio between male and female champions.
According to the League of Legends champion lineup, the past four champions, including the yet-to-be-released Bel'Veth, have been female. Renata Glasc, the most recent addition, was introduced in February 2022.
However, despite the emphasis on increasing the number of female champions, males continue to monopolize the roster, constituting over 60% of the total. While the gender distribution has been four male and nine female champions since the beginning of 2020, female champions account for less than 40% of the total roster.
(INVEN Global, Fragster)
Distribution of Ranks in League of Legends: "Silver" Rank Holds Majority with 36% of Players
According to statistical data, the proportion of League of Legends players who have attained the highest rank, known as "Challenger," stands at a mere 0.011%.
On average, a single game of League of Legends stretches for 15 to 40 minutes. However, it's worth noting that round duration may differ greatly, ranging from as little as 5 minutes to as much as 1.5 hours.
Latest Tournament League of Legends Competitive Stats
Top Regions with the highest viewership in Spring 2022
LCK (Korea) Spring 2022 had the highest peak views from major LoL tournaments in 2022, followed by LEC in Europe. However, LEC in Europe had more average viewers.
|Tournament||Peak viewers||Average viewers|
|LCK (Korea) Spring 2022||1,374,155||247,011|
|LEC (Europe) Spring 2022||723,061||270,749|
|LCS (North America) Spring 2022||387, 072||123,411|
|LPL (China) Spring 2022||212,832||38,749|
LCK/Korea - Gen.G's win rate is slightly higher than T1 at 76% against 73%.
According to the latest statistical data from 2022, T1 has emerged as the team with the most number of victories worldwide. The team won an impressive 93 out of the 126 matches played in the current season, showcasing their exceptional performance. However, when it comes to rooting for the best team from South Korea, Gen.G is the clear winner.
Gen.G dominated the competition throughout the nine weeks of gameplay, earning them the top position in the league. Moreover, they outperformed T1 in the LCK playoffs, making them the team to beat. With a win rate of 76%, Gen.G has won 73 out of the 96 matches played, while T1 has won 73%, with 93 victories out of 126 matches.
LEC/Europe - G2 Esports is the leading contender with a win rate of 66%.
According to the statistics, G2 Esports, the European team, secures the first seed with a win rate of 66%, triumphing in 55 out of their 83 matches. It is noteworthy that G2 Esports played fewer matches than their competitors, Fnatic and MAD Lions, due to their quick progression through the upper bracket in the initial round of playoffs.
Despite Rogue's impressive performance in the European region and worldwide, G2 Esports is expected to outshine its competitors in the global competition, based on current projections.
LPL/China - JD Gaming and Royal Never Give Up in a heated rivalry with win rates of 62% and 65%, respectively.
The LPL, specifically China, is a region that demands attention in the realm of professional League of Legends. Their dominance is reflected in their three victories at the World Championship in the past four years. Two teams that deserve attention from fans are JD Gaming, currently holding the top seed, and Royal Never Give Up, who previously won MSI.
JD Gaming has performed admirably, winning 73 of their 113 matches, showcasing an impressive win rate. However, statistically speaking, Royal Never Give Up has proven to be a formidable opponent with 92 victories in 140 matches, giving them a slightly higher win rate of 65% compared to JD Gaming's 62%. Therefore, these teams are worth monitoring as the season progresses.
FAQs On League Of Legends Competitive Stats And Facts
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In Summary: LoL is Extremely Competitive Sport
League of Legends is an extremely competitive game that has earned vast popularity worldwide. The game is played by millions of players and has a spirited esports scene.
One of the most outstanding facts about League of Legends is the phenomenal growth of its esports scene. With massive tournaments and competitions being held globally, it has become a substantial force in the gaming enterprise.
League of Legends competitive stats and facts exhibit the game's intense and challenging nature. With its progressive growth and evolution, it is likely to remain a significant force in the esports industry for many years to come.